Eternal Fields

Game published in the Play Store, in which you have to run to the right all the time and avoid obstacles. Developed for the Video Game Publishing course. Link

Curius Input, Wii balance

Game developed to be handled with the Wii Balance, depending on the weight placed in each area you turn from one side to the other and go forward to get as many coins as possible.



Rosi adventure

First game developed at ESAT, in this game the main character can change planes and is solving puzzles and killing enemies.

Deep Learning in VideoGames: solving Labyrinths

As a final project at university I used Unity to investigate whether agents could be able to solve perfect randomly generated mazes. Link